Fuck yeah, APB
It’s no big secret that I love sandbox games. I wish it was a secret, because to a hardcore gamer such as myself, adoring such games is tantamount to treason, indicating a commonality with those casual gamers and 13-year-olds who are just so beneath me and my more refined tastes. What’s next, enjoying a NASCAR game? This patrician view of gaming tiers really doesn’t mean anything, though, so I admit it; I absolutely love sandbox games. Good ones, like San Andreas and Saints Row. Note that GTAIV isn’t in that list. Reviews be dammed, the game really isn’t that good. As I’m sure I’ve said before, the game world seems incredible to a non-player, but once you actually jump in and play it, it gets kind of tedious having to drive for 30 minutes, in real-time, every time you fail a mission, which happens a lot, because the cars in the game control like the tires are made of banana peels coated in Astroglide. That said, the multiplayer was absolutely amazing. Even in Free Ride mode, where there are no real objectives, it never gets boring.
This is why I’m excited about APB; it looks like it’s pretty much a massive version of the GTAIV multiplayer. Developed by my heroes at Realtime Worlds (responsible for the original GTA series, Lemmings, and Crackdown, which I have espoused the joys of before), APB looks like it will be the MMO that finally gets me hooked. Assuming, of course, that I can play it; the game is currently slated for release on the PC and the Xbox 360, but only the PC version has an actual release date. Perhaps this would be a good time to ask you folks to buy me a video card. And throw in some RAM, while you’re at it.
Additionally, there are beta signups available on the APB website. Someone sign up and tell me how it is. Then invite me to your house and let me play it.
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