I’m still working on an article that has turned out to be really, really long. As a result I wanted to write something small in the meantime to hold you guys over until I finish this other post. And yes, that is a conveniently-worded way of saying I’m lazy.

The Ogre Battle series is one of the less famous strategy RPGs, or at least it has become less famous recently, but it is storied among people of my generation as one of the best ever. It was a little different than the grid-based strategy RPGs today, in that you manage your empire kind of indirectly. Instead of sending out 3 or 4 units to attack, you send out several armies to meet other armies that are coming to attack your cities. When these units meet, you just watch them fight, and pray that the combination of units you chose will be good enough to win. As such, it was much more purely strategy than today’s strategy RPGs.

As a lifelong Queen fan, however, Ogre Battle: March of the Black Queen and its sequel, Tactics Ogre: Let Us Cling Together, hold a bigger significance. Namely, the developer, Yasumi Matsuno, is obsessed with them. If you aren’t a Queen fan (and seriously, please get hit by a bus and die if you aren’t), Ogre Battle, March of the Black Queen, and Let Us Cling Together are all the titles of Queen songs. Matsuno, who is more famous than you think, having been the designer of, among other things, Final Fantasy XII, Final Fantasy Tactics, and Vagrant Story, absolutely loves Queen, and sneaks references to them in a lot of his games. For example, there’s a chapter in FF Tactics called Somebody to Love, and the sword you start with in Vagrant Story is called Fandango (a reference to Bohemian Rhapsody’s operatic section). Even in FFXII the summon Hashmal (no, I will NOT fucking call summons Eidolons) uses an attack called Rock You, a reference to We Will Rock You (obviously). Unfortunately, in the translated version of the game, the attack is called Roxxor, because WE ARE UP ON INTERNETES SLANG! FOR THE EPIC WINNER! LOLCATS FAILBAN!

There isn’t really much of a point to this post. I just mostly wanted to demonstrate how lucky we are the Matsuno was obsessed with a band that lent itself to cool titles, because Ogre Battle: March of the Black Queen is just two Queen songs with a colon in between. It could have been much worse, as these examples demonstrate:

Wii game.

Well, school is back in session for me, and, unlike every other writer, that actually indicates that there will be more content on here rather than less. That’s still not saying much. But with 2 hours between my classes I should have plenty of time to come in and write shit for you guys. But that said, don’t expect anything, because if you are a frequent reader (which I suppose means if you’re a Russian spammer), you should know I never write anything when I promise I’m going to. Anyway. I’m gonna write something now. Confusing? Why yes.

What follows is a transcript of the remarks and thoughts of the first Americans to play Super Mario Bros., George Brenner and Joseph Redding, in late 1985. Their comments helped justify Nintendo’s decision to bring the NES to America the next year.

Takashi Nozawa, Nintendo VP of Marketing: We are pleased that you have decided to test our product to see if it is correct for the American market. We understand that the market for video game products has crashed in the United States, but we would like to assure you that our Family Computer is perfect for the American consumer.

George Brenner, Investment Manager, Sears: Well, keep in mind we were the ones who chose to sell the Atari 2600 through our department stores. I don’t think anything could top the demonstration they gave us. Between Star Ship and Race, I felt like I was living in a futuristic wonderworld. I couldn’t sleep for 15 whole days after I played it.

Joseph Redding, Investment Manager, Sears: I literally shit my pants when I saw Math. Literally. I was both amazed at the incredible technology in front of me and terrified to think that it could lead to me spending my golden years being hunted down in old age by a squad of impossibly intelligent SuperBabies raised by their Atari 2600 overlords to enslave mankind.

Takashi: Haha, yes, well, hopefully you will not have the same concerns with our products. *puts copy of Donkey Kong Jr. Math in garbage can* Perhaps you would like to try our flagship game, Super Mario Brothers?

George: Sure. What do you play as? Tanks, spaceships, or dots?

Takashi: Actually you play as a little man named Mario.

Joseph: That would be dots, then.

Takashi: Actually, no. He is a plumber with a mustache from Brooklyn.

George: Oh, I know. I saw the instruction manual. I meant what do you play as in the game.

Takashi: As did I.

George: HA! You’re good people, mister. But you and I know I’m not gonna be able to tell a person AND a mustache AND a hat apart on a character in a home video game.

George: Sweet fucking Jesus.

Joseph: Oh my god.

George: Look at all of those colors. There are… there are like 10 colors on the screen right now.

Joseph: That’s… that’s not possible. THAT’S NOT POSSIBLE. HOW ARE YOU DOING THAT?

George: Joseph, CALM THE FUCK DOWN. There’s no way everything can be this impressive. Holy… look at how fluid that movement is. I can’t… how are you doing this?

Takashi: I take it that you are impressed.

Joseph: Takashi, I’m going to ask you a question and I want you to be honest. Are you a witch?

Takashi: Hahaha, of course I am not. The solution is more simple that that. We at Nintendo have worked very hard on the hardware architecture of our Family Computer, or Famicom, as we call it. The efficient design allows the system to have a considerable amount of power while still being easy to program for, which allows us to create a large library of games both through our own research and development teams and through our third party designers.

George: Third party desig- WHOA JUMPING INTO THAT FUCKING BOX JUST MADE IT POP OUT A COIN OR SOMETHING. Third party designers? Atari had problems with them. It’s not fair that someone can just come along and make a piece of software for your hardware. They should make their own hardware if they want to release software.

Takashi: Well, that is where we hope to succeed where Atari failed. We have licensed out the rights to our hardware technology in order to be able to profit from third party software while still enjoying the expanded software library that results from having several developers.

Joseph: That’s retarded. It only takes a week, or two at the most, for a guy to design a game, you should just hire their developers and have them crank a few out every month. Then you get 100% profits.

George: What are these green things?

Takashi: Ah, those are pipes. Mario can travel down them. Try jumping on top of that one, then press down.

George: Ok… I guess I can…

George: SHITTING FUCKS.

Joseph: NGGHHHHHHAAAAAAAAAAAAAA *jumps out window*

George: JESUS CHRIST JOSEPH! OH GOD WE’RE ON THE 85TH FLOOR!

Takashi: I’ll call the emergency services! We’ve got to get down there to help him!

George: Ok, sure, but right now my first priority is making sure we finish this deal.

Takashi: But.. your friend! If we hurry we might be able to help him!

George: If I leave this room for even a second someone else could just waltz right the fuck in here and buy this. No way am I going to take that chance.

Takashi: Fine, fine, what can you offer us?

George: If you allow us to sell this game in our stores I will give you the information for the company bank account. You can take out whatever money you want whenever you want.

Takashi: Are.. are you sure? It seems like you would at least need to contact your home office to authorize a deal of that magnitude.

George: To hell with the home office. I WILL NOT MISS OUT ON THIS OPPORTUNITY.

Takashi: Fine, fine, we accept, now we have to go help your friend!

George: You have to promise me, PROMISE ME, that NO ONE ELSE will sell this product.

Takashi: Mr. Brenner, I must insist we help your friend!

George: PROMISE ME!

Takashi: We will attend to it when we get back! We must go now! *runs out door*

The tape ends here. However, the rest of that day is forever known to history. Joseph Redding died after plummeting 85 stories to his death,having been unable to accept the tremendous increase of technology between the Atari 2600 and the NES. Takashi Nozawa got an enormous bonus for the tremendous amount of income the Sears deal resulted in for Nintendo. He bought his own series of islands and retired at 26. The NES went on to become one of the most successful and beloved video game systems of all time. And George Brenner? Although successful for brokering the deal with Nintendo, Brenner unfortunately became more well-known on December 12th, 1985. On that frosty December morn, 87 men, women, and children were killed when Brenner lost his mind in a K-Mart Department store upon seeing that, despite the contract he thought he signed, the NES was available for sale at stores other than Sears.

11.10.2009

Surprise.

by Ninjapocalypse

For a list of reasons faaaaaar to long to explain, it may be a while (longer than it already has been) before I can post again. I’m not shutting down or anything, just going on another one of my seasonal hiatuses. I’m sure longtime readers will be used to this by now. Updates will resume soon, including a possible fundraiser of some kind. For Child’s Play, not myself. Although I could probably use one too.

09.10.2009

Sorry Again.

by Ninjapocalypse

Yet again, I’m going on a brief hiatus. I have no internets, and until I get to go to the internet store and buy another bucket of internets I won’t be able to update. Sorry. It’s not that big of a deal, though, it’s not like my usual topics are going to somehow have become more out-of-date than they already are. Duck Hunt will still be decades old when I come back, it’s been 24 years, what’s another couple of months?

06.23.2009

It would appear that E3 is back. It’s possible that it has been for a while, because I specifically stopped caring about E3 after they gutted it. I would eventually get all of the news anyway, so why bother tracking a series of boring press conferences if they don’t have any titties or monster trucks? Thankfully, this is no longer the case, and E3 is fun again. As such, here’s a recap of Day 1 that you’ve already read on other sites. I added dick jokes to make sure it’s worth reading again.

- Microsoft’s Press Conference

-Sony

- Nintendo

- Ubisoft

That hits basically everything I can think of. If I think of more I’ll add more. It’s too fucking late and I’m not funny anymore. Now that I have this out of the way I’m gonna review the Earthbound strategy guide. Any recommendations on a cbz viewer that takes screenshots? Otherwise I’m either gonna be spending time painstakingly editing menu stuff out, or, more likely, taking sloppy camera phone pictures of the actual pages.

04.20.2009

Sorry again.

by Ninjapocalypse

As you’ve probably noticed, it’s been a longass time since I’ve updated this site.  Shit has been fucked up. I’ve been up to my ass in Libyan terrorists. Also, I may or may not have just been playing Saints Row 2 constantly.

In any case, now seems like a good time to unveil my ridiculous, potentially impossible new goal: I am going to try to review everything. To be frank, I doubt I’ll make it all the way. But I’m going to try anyway, and hopefully something worthwhile will come of it.

Obviously, because I don’t really care too much about being even-handed when it comes to games, I’m going to be going after games for systems I like first. Sorry if there are any Atari 2600 fans  or “arcade hobbyists” who don’t own any cabinets made after 1981 out there, but I like games that are fun, and there are maybe 3 or 4 games in those 2 categories that fit into my strict guidelines for not making myself miserable. Still, though, I’m going to try to avoid reviewing the games that you can find countless (albeit unfunny) reviews for elsewhere.

I’m going to try to keep the reviews in a strict format, and I’m also going to attempt to lump them into themed batches. Hopefully I’ll stick to that, but there’s a good chance you’ll see a lot of grab bags.

I’m gonna go finish my first batch now, again by which I mean play Saints Row 2. See you fuckers later.

02.24.2009

Eye of the Tiger.

by Ninjapocalypse

I’m in a Street Fighter IV tournament, and I’m going on hiatus to train. I mean, you probably could have guessed that because I haven’t updated in like a month. But nonetheless.

However, while I am still at work, I’ll crank out a quick review and article.

Street Fighter IV rocks your balls off so hard it burns the hair off your head. As fantastic as Super Street Fighter II Turbo Ultra Mega HD Remix: The New Warriors: Championship Edition: Third Strike was, it has now become completely irrelevant to me, because SFIV is now my life. Everything about this game, from the art direction to the controls to the balance to the replay value is absolutely immaculate. In fact, I’ve put about 40 hours into the game so far, and the only complaint I can levy against it is the Radio Disney-esque theme song. It doesn’t even sound as legitimate as, say, N*SYNC or the Backstreet Boys, it sounds more like one of the even more blatantly manufactured boy bands, like Westlife or Boyzone. Other than that, I can’t find a complaint to make. The game has brought back Street Fighter as a cultural force, and even though it hasn’t reinvigorated arcades like I hoped (there are only like 15 or 20 SFIV cabinets in the country, possibly because the machines are $15000, and possibly because they’re import-only, which means they’re actually a lot more expensive than $15000), it’s done pretty much everything else I could have dreamed of.

Zangief is busted though. He is broken beyond belief. Way more powerful than he should be.

Anyway, back to the primary reason for the article. I am in a Street Fighter tournament. It’s the big national Street Fighter tournament being held by Gamestop. I’ve already won the store tournament, so next I’m headed allllll the way across town to Clinton Highway, where the next part of the tournament is. If I win here, I actually leave town and go to Chamblee, GA, and if I somehow manage to win there? A trip to San Francisco. All. Expenses. Paid. Hells yeah!

The prize for the next 2 rounds are a sweet fightpad and an even sweeter arcade stick. The weird thing is, they’re awesome, but they’re also made by fucking Mad Catz. I don’t know how to feel about them. I stopped using 3rd-party peripherals when my original Playstation (an SCHP-1001, which I found out recently is the equivalent of a $6000 audiophile CD player) was completely ruined by Performance-brand controllers and memory cards. I still have that model, and to this day, the only devices that work with it (and they don’t work very often) are 2 Performance controllers (they only work in the ports I originally used them in) and a Performance memory card (which won’t actually save any data). I swore, from that moment on, that I would never use a 3rd-party peripheral again, and so far I’ve kept my promise. But I think I may break it if I win these prizes.

So, that paragraph went on too long. The point of everything I’ve said so far is that, in order to win this tournament, I’m probably going on hiatus. I may come back. Usually I’ll be gone for a month, post to say I’m going on hiatus, then come back 2 days later. So we’ll see how it goes.

Also there are other things in the works. Keep looking here.

01.28.2009

I really promise I’m writing something, it’s just taking forever. I’ve been sick, out of town, working on my game, and also, I’ve been just sitting around not writing. My next article’s really long, too, so keep coming back. OR ELSE.

12.11.2008

Brief Hiatus

by Ninjapocalypse

I’m going on a brief hiatus until I beat Chrono Trigger. That’s a lame reason, I know, but… honestly I don’t know how to end this sentence. So, once I beat it for the 19th time, I’ll come back and post about it. kthxbai

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